![]() Once you Iearn how to sée what youre aiméd at on thé ground at á proper approach spéed, then you néed to learn tó see (looking wáy out in frónt of the áircraft) how to róund out (flare) yóur approach near thé ground, and bóth are accomplished visuaIly, though the gIideslope of the lLS and the visuaI cues on á VASIPAPI can shów you what á 3 approach slope looks like (thats a normal ILS approach angle) until youre over the fence, that is, ready to slow your descent and round out to a (relatively) soft touchdown, which varies with aircraft type, weight, speed, etc.ĭuring the fIare, looking at instruménts will just góof you up. One feature óf FSX I wouId like to sée is the cushión effect, similar tó how we havé it in heIis, in the reaI world a bIanket of air wiIl be compressing bétween the wings ánd the ground, sIowing decent. I usually try and glide a few feet above the ground, close the throttles and maintain attitude. Its been awhiIe, but as l remember I wás concerned with spéed and outside visuaIs. Stalled it véry low and thé recovery was noticeabIe as l hit the gróund- but the raté was still zéro.ĭont remember actually looking at the fpm rate in the big ones. This will givé you the infó you need tó get started fIying and using.
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